Manual
Topics:GeneralIntroductionGetting started Manager license Credits News feeds (RSS) Press releases Facebook feature Inactivity Common Abbreviations TeamPlayersPositions Play skill caps Player rating Player traits Physical condition Team chemistry Experience Morale Depth Chart Training Staff Coaches Facilities Teamwork Injury report Draft Scout report Roster limitations Transfer Market GameLeagueSeason Rollover Game situations -Pass play -Rush play -Touchdown -Point after Touchdown (PAT) -Two point conversion (TPC) -Field Goal -Punt -Kickoff -Safety -Tackles -Sacks -Interceptions -Fumbles Formations Gamecenter Game settings Playbook Challenges Champ of Champs Cup Friendly Cup Scrimmages Venue of a match Homefield Advantage Hall of Fame Coaches Karma FinancesPlayer salariesSalary Cap GlossaryGlossary |
Player salariesThe player salaries are calculated on the highest trainable skill a player has at season end. The skills Strength, Speed and Physical Condition are not calculated in the wage algorithm. There is also a small adjustment based on the player’s intelligence and talent.Supporters can see the skill estimation in the player’s detail page. The following is an example of the value if the season would end today. This is a small overview:
In other words: the wage rises by a factor of 1.19 (approximately) per skill level! |